Woolen – Pixel Art for a Game
Woolen is a game design collaboration between me and Kalev Mölder, who did all the coding, programming and music for this game. I created the character designs, character animations and graphics. The character size is 16×16 pixels.
This game is about a super-powered sheep who’s on a mission to save animals (in this case, deers) from freezing to death in winter. To do that, the sheep throws yarnballs at them and the character sprite transforms into a fully clothed warmed-up version. There is also a time limit but power ups help to make saving the deers easier. The sheep’s number one enemies are sharp pointy objects, such as shears and icicles, so it’s best to stay away from them.